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With KitCollab, students create questions for the game ! In realtime, students submit questions, you accept them, and then the class plays a game with the questions they wrote! Get your first game going and see your students engaged like never before! Gimkit is a game - based learning platform designed to make classroom learning more interactive, engaging, and fun. It’s essentially a quiz game, but it flips traditional learning methods by adding strategic gameplay mechanics similar to video games. Gimkit caters wonderfully to those students who thrive on gamified learning, offering an exhilarating academic experience. It’s versatile enough to be used across various subjects and topics, making it a perfect fit for all types of learners! Gimkit offers a variety of game modes that make learning fun and competitive. Whether you are teaching history, math, or language arts, you can tailor the game experience to match your lesson goals. In this comprehensive beginner’s guide, I’ll walk you through everything you need to know to get started with Gimkit , from setting up your account to creating your first game and maximizing student engagement . Gimkit is a game - based learning platform that engages students by combining quizzes with interactive game elements. Teachers create or import question sets (called Kits), and students answer these questions to earn in-game currency, which can be used to buy power-ups and upgrades. Gimkit is a revolutionary educational platform that transforms the typical classroom into an exciting, game-like environment. By merging interactive quizzes with elements of gamification and personalized learning, it provides a fun and effective way for students to learn. One standout tool in this evolution is Gimkit — a quiz-based learning platform that transforms mundane review sessions into dynamic, competitive games. Created by a high school student, Gimkit brings a unique student-centered approach to educational gaming. Gimkit is a game changing platform that allows teachers to format a quiz into a game and is perfect for any type of classroom environment. It was developed by high schooler Josh Feinsilber who wanted to quench students’ school needs through dynamic topics, debates, quizzes, and games. With various game modes, real-time collaboration, and a fully gamified experience, Gimkit is transforming classrooms by making learning not just effective — but fun.